Monday, 28 October 2013

The course so far...

The first few weeks were great,

Visual design:
We have been studying perspective, horizon lines and vanishing points etc...
The teachers have been taking us out to certain places and told us to draw it. First was the canal and everything around it, second was an arch way, which i thought was beautiful, but when we got around to drawing it there was a problem and loads of bollards and rods sign blocked most of it... thirdly we drew our student union and lastly on the forth week we took a nice school trip to Bradgate park...in the rain.
i was never a fan of landscape drawing and found it always too hard to get the proportions right, or even drawing straight lines for a building i found hard. and trees, don't even get me started. but when the teachers explained how to actually work it out and structure it, it was quite easy.

Life drawing:
I have done life drawing before and it wasn't much different for what i had done in the past, but it was still fun and interesting to do. we did various poses with different amount of time and different ways of drawing, continuous line, opposite hand and some detailed. we also used dark colour paper and sicossrs to cut out the silloette of the figure which found a particular challenge because i couldn't find my thin art scissors and had to take my chunky kitchen ones...

Game production:
We started off on a task to ease us into the program 3Ds Max buy following simple instructions and build a simple church structure, which i was happy with and felt i was getting the hang of it and thinking "this 3Ds Max thing isn't so hard" then they gave us our homework for the week. make a dalek. with no help. no instructions. under 1500 tris. mine was just under 3000 tris....
then we had 2 weeks to build a wheelie bin under 600 tris with reference images etc... I had minor trouble with it but nothing that couldn't be resolved although when walking through town I saw many wheelie bins that have fallen over and even one that had been thrown into the canal... so I'm guessing some people may have had more trouble then me.... My bin ended up being just under 600 thank goodness! But it did look like it belonged to a Lego house play set... But everything else with the UVW mapping and texturing went ok. But when I asked for a little help on something I found out my bin was the size of 2 houses stacked on top of each other... My wheel was the actual size of a wheelie bin, and I also forgot handles...
This weeks task we have to make an old building... Wish me luck...Please.

Even though there has been some challenges, it has been amazing and I'm starting to find myself looking at building and thinking (without realising) where is the vanishing point/horizon line and then trying to see how I'd make it in 3Ds Max... brain washing.

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